סקירה כללית

^^משרה זו נלקחה מ Career^^Papaya is one of the world’s fastest
• growing mobile gaming companies, delighting millions of players worldwide. Headquartered in Tel Aviv, we’re driven by a culture of ownership, speed, and excellence. Our New Games unit operates like an independent studio inside Papaya. We build the company’s next growth engines in the real
• money skill
• gaming space
• moving quickly from bold concepts to playable prototypes, then refining through data, iteration, and player insight. We’re looking for a Product Designer to join Papaya’s New Games Hub, a team focused on creating and validating new competitive, skill
• based games end
• to
• end. This is a fast
• paced, hands
• on role. You’ll shape the competitive experience, write design documentation, define the core “seed” system, and iterate based on live learnings
• until the game is ready to scale. In this role, you’re the game’s scriptwriter: crafting a rich, competitive environment and designing seed structures that keep gameplay fair, balanced, and highly competitive. Responsibilities As a Product Designer, you will: Design seeds daily for competitive gameplay Own seeds difficulty for short competitive sessions Define the MVP scope and write GDDs for rapid execution Requirements Experience with PvP / tournaments systems (or designing skill
• first mechanics). Product mindset: MVP
• first, iterative, data
• driven. 2+ years of experience. Comfortable collaborating across functions in a fast
• moving environment. Bonus Points Familiarity with automated seed generation and procedural design Analytical background or comfort working with BI dashboards and game data About You You think like a player and design like an analyst. You love fine
• tuning systems where skill truly matters, where fairness, precision, and tension define the fun. You’re a people person with strong communication skills, thriving in collaboration and fast
• moving, experimental environments.

דרישות המשרה

As a Product Designer, you will: Design seeds daily for competitive gameplay Own seeds difficulty for short competitive sessions Define the MVP scope and write GDDs for rapid execution Requirements Experience with PvP / tournaments systems (or designing skill
• first mechanics). Product mindset: MVP
• first, iterative, data
• driven. 2+ years of experience. Comfortable collaborating across functio